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Melee 3.0 release date
Melee 3.0 release date







melee 3.0 release date

To compensate for this combo damage nerf, all normal attacks will see their damage numbers getting tweaked as well. Along with this also comes a potential change to the combo counter, which will now stack up faster but the damage multiplier you would normally get from this combo counter will now only take effect when you use a heavy attack, and once that heavy attack is used the combo multiplier damage will effectively have been used up, almost like a resource. There’s still work to be done on how this affects energy drain (channeling uses energy), but the net result is that it frees up a button which now becomes a new heavy attack which has some heavy ragdoll effects. Now though, blocking and channeling are the same thing using one button. Previously, you could either block or channel-block (which reflects back damage as well) alongside your attack, which meant three melee buttons are needed. Reach/Primed Reach).Ĭhanneling is a melee attack style that DE recognises is not used as much or as well as they had hoped so they’re tweaking it slightly.

melee 3.0 release date

Still in the pipeline will be some stats tweaks such as a buff to weapons’ base range, but a nerf to ranged mods (i.e. As somebody who regularly does just that, this is going to be a game-changer. To fix this, they’re implementing many changes, the first of which is that melee attacks will no longer go through objects so decapitating enemies two rooms over with your Atterax will soon be a thing of the past. As developer Digital Extremes explained in the Devstream though, they hate this playstyle and think it breaks the game in many ways. A very dominant melee playstyle that has been used for a while now already has been to use the Maiming Strike mod (which ups critical chance on a spinning attack) on a weapon with lots of reach, which basically allowed players to just “spin to win” across the entire map, even cutting down enemies in other rooms as the weapon reached through walls. Let’s get the big one out of the way immediately: Melee 3.0 (or whatever you choose to call it). Warframe Devstream 111 and PrimeTime 207 happened at the end of last week and brought with them details for some potentially significant changes in the game’s near-future.









Melee 3.0 release date